@ARTICLE{10.21494/ISTE.OP.2017.0181, TITLE={Art Beings}, AUTHOR={Alain Lioret, }, JOURNAL={Art and Science}, VOLUME={1}, NUMBER={Issue 1}, YEAR={2017}, URL={http://www.openscience.fr/Art-Beings-812}, DOI={10.21494/ISTE.OP.2017.0181}, ISSN={2515-8767}, ABSTRACT={The Art Beings series was initiated in 2002 on the simple principle of considering populations to be artificial as an organic material in a digital work. Throughout the series, we have created evolutionary ecosystems, based on the use of genetic algorithms. These evolving populations of virtual entities, which can be pixels (2D), vertices (3D), frames of animation (4D), and so on. This work of Research-Creation aims at exploring new ways of creation, mixing the principles of artificial life with those of digital creation. The latest in the series are the Fractal Beings, which are created from a genetic exploration of the world of fractals.}}